Castle crashers remastered
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Characters can be played with by unlocking them. You can also play against enemies which are possible to be unlocked by the end of the game. Most are unlocked by conquering the game with a specific character. Read more...
A weapon is an item used in Castle Crashers by a character to deal damage to enemies. Characters can collect different weapons by finding them throughout the game or by downloading extra content. Read more...
Animal Orbs provide various bonuses and enhancements. Once found, these helpers float next to the player and automatically provide a bonus. The Animal Ark houses all of the player's unlocked animals orbs. Read more...
Many vicious enemies will try to impede your progress from rescuing the four King's daughters and also retrieve the stolen Crystal. However, most of them can be unlocked and played with too! Read more...
Levels are the various environments the players must traverse in the world of Castle Crashers. Many enemies await for them, but also many treasures and companions can be found! Read more...
Stores are special areas where players can go to purchase items such as potions, sandwiches, bombs, weapons and even animal orbs! Read more...
An attribute is a characteristic or a skill that a player can upgrade throughout the game. Attributes are trained by fighting until enough experience has been earned to reach the next level. When a character levels up, they will have a number of skill points to allot. Read more...
A combo is a special attack that is performed by pressing a number of buttons rapidly in a certain sequence. Combos are usually more damaging than regular attacks. Read more...
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Castle Crashers Remastered Review - Gaming Nexus
Castle Crashers was, in its own way, one of the biggest games to be released for the Xbox 360. It first came out in 2008, as part of the first Summer of Arcade program on Xbox Live, which was, as far as I could tell, one of the biggest reasons the Xbox Arcade titles took off like they did. Out of that initial group in 2008, Castle Crashers was easily the standout, and continued to be one of the most well liked and popular arcade games all throughout the Xbox 360's life cycle. It is now being brought back to the forefront by being remastered for the Xbox One, but aside from a higher resolution and framerate, and one new game mode that is super unremarkable, the game has barely changed. This is both good and bad, as it retained the game that was so popular, but also doesn't really give much of a reason to buy it again for returning customers.
Castle Crashers is a 2D, sidescrolling beat-em-up, in which you (and preferably three friends) play as knights questing to free four captured princesses from the Dark Wizard. While seemingly pedestrian, the almost stereotypical medieval setting allows for a lot of the delightful satirical humor the game provides; it's easier to make fun of something everyone knows well. But it's not just ye olde medieval conventions that get a send-up from Castle Crashers. There are lightsaber-wielding knights, giant hostile ears of corn, and rainbow magic cast by pink knights, as well as pop culture references peppered throughout. Castle Crashers parodies gaming as a whole. It's dripping with its own brand of humor, which often borders on sheer absurdity. At times it flirts with taking the goofiness too far, but for the most part it manages to be constantly funny without getting old or getting (excessively) childish.
The most universally praised aspect of Castle Crashers was its presentation. It has more personality than some people I've met, and every aspect of the game works to keep the sense of humor and general goofiness up and running at all times. The graphics have always been simple in Castle Crashers, but as anyone who has played any game made by creators The Behemoth knows, they're absolutely fantastic. Art Director Dan Paladin may be the real hero behind Castle Crashers; without his wonderful art, the game wouldn't be nearly as charming or as fun, and that self-aware humor would not work nearly as well. The music is fantastic, too. It's jaunty and folksy when it needs to be, but it can also be upbeat and electronic if the situation demands it. The score goes through some pretty dramatic shifts in order to fit the theme of each level, and it helps the game reach the next level.
It's a good job that the tone of the game is so spot-on, because if Castle Crashers had to rely simply on its gameplay, there really wouldn't be anything special about it. That's not to say the gameplay is bad, because it's not. It's completely acceptable, and it accomplishes its job well enough, which is to be a vessel for the game's art and humor. You choose a knight at the start of the game, and each knight starts with a different weapon and has a different set of magic attacks. Weapons are completely interchangeable, however, so the only differences between characters are how they look and what type of magic they use. There are tons of unlockable characters that you get for completing the game with the other characters or by completing arena challenges. These characters level up as you progress through the game, and each time they level up they are given skill points with which to raise one of four skills: magic, strength, defense, and agility. These skills make your characters more powerful in certain ways, such as magic or ranged combat, and different combinations of the stats across multiple characters, as well as the horde of unlockable characters, provide the inclination to replay the game.
The thing is, the actual gameplay has a tendency to feel like it's dragging. Sometimes fights will take far too long, or a section of a level will feel like it has repeated multiple times, or a challenging boss will kill you and make you actually have to repeat a level multiple times. Castle Crasher's combat is really simple, and while it is fun most of the time, it can get old. For melee characters, you have a fast attack and a strong attack, and a few combos you unlock as you level up to work with. Agility-focused characters are encouraged to use a bow and arrow from range. Magic characters probably have the most interesting combat experience, as their handful of attacks are far more varied than the other kinds. You're free to mix and match combat styles as you please, due to the open ended skill points, but it does feel like there is incentive to focus on one or the other. There isn't enough variation to the mechanics of the combat to keep it interesting on its own. The variety of impeccably designed landscapes and areas are what keep the game fresh, not the gameplay.
However, the game is leagues fresher when you play it with friends in co-op mode. It's made very clear from the start that this is how it's is meant to be played. Having a group of players with each character assigned a role keeps the combat interesting, and makes the game go much faster; it won't drag nearly as much when playing multiplayer, both in terms of actual literal speed of progression and of the added fun of playing with friends. The silly nature of Castle Crashers is a perfect outlet for goofing off in a party. It's also worth noting that the release of this remastered version has caused a spike in the amount of players online. It takes barely any time at all for the matchmaking to find a game for you, so if all of your castle crashing friends are refusing to upgrade to the current gen, you can still get in that multiplayer experience.
Despite the fact that this is a remaster, there's barely anything different in this version, aside from the steady 60FPS framerate and slightly crisper visuals; even the achievements are almost exactly the same. There is a new gameplay mode, called Back Off Barbarian. This mode will see you moving around a tiled board, sort of like a chess board, and avoiding barbarians. If one of them moves to the same tile as you, you lose, and your goal is to stay alive as long as you can. This mode replaces the similarly perfunctory All You Can Quaff mode from the last game, and I really don't know why they bothered. There's nothing wrong with this mode, I suppose, it's just incredibly minor.
Aside from that, Castle Crashers is exactly how you remembered it, unless one of us is remembering incorrectly. If you have somehow missed it for the last seven years, you simply must play it. If you have already played it, and want to play it again, you may just want to revisit your previous edition and play that instead, though it's worth mentioning that if you owned the previous Xbox 360 version, you can get the remastered version for only $4.99. It's an undeniably solid game, but nevertheless, this is more of a re-release than a remaster.
* The product in this article was sent to us by the developer/company.
King | Castle Crashers Remastered Wikia
King is one of the 31 playable characters in the game Castle Crashers Remastered. His magic powers are Healing-elemental (splash attack) and Non-elemental (magic projectile) based. He is the only character in the game who has the power to replenish health to himself and to any other players surrounding him. His starting weapon is the legendary King's Mace.
King's specialties are healing, support, and combo locking.
His starting magic power is to heal himself and those in his party for a quarter of his base magic damage. He is cowardly, as he trembles in fear as the Evil Wizard steals the Crystal. However, he is quite helpful during the Catfish boss fight, as his actions give you a hint (when he shields himself means that you have to block its punches, and pointing to refer any kind of combat towards Catfish).
He is the caretaker of the four Princesses, as well as the founder of Home Castle and keeper of the Crystal. When the Evil Wizard steals the diamond and his princesses, he sends his four best knights to get the girls and crystal back. After going to war against the Barbarians, he then goes onto his boat (King's Boat) and meets up with his knights to fight off Catfish. Then, after preparation (and letting his knights go forward and slaughter all the enemies first), he initiates a siege on the Conehead Groom's cathedral castle, helping his knights get over there with his siege catapults.
Splash Attack"Healing Cloud"
Element: King Swag
Max Hits: 1 for each player.
Damage/Hit: Base Magic Damage * -0.25
Magical cloud shaped balls surround the King from the back as they heal him and his party. The party members must be right next to the King in order to be healed.
Note: Never use your splash attack while fighting a wave of enemies. You'll get hit and lose more health than you gain every time.
Tip: When healing your squad, after your magic bar runs out, pace your button mashing so you hit the button only when you regenerate just enough mana to use the combo again. This is much faster than waiting for a full mana bar, and more economical since waiting for a full mana bar gives you ten more shots when you only need two more for full HP.
Elemental Infusion"Armor Pierce"
Damage: (Base Magic Damage)2 + (Base Melee Damage)2
Use 20px20px20px20px / 20px20px20px20px to perform. This attack pierces armor, and it deals two times normal damage. That means it deals as much damage to a Barbarian or Thief on normal mode as it does to a Stoveface or Cultist on insane mode.
Magic Jump"Kingly Jump"
Element: King Swag (aka Non-Elemental)
Damage: Base Magic Damage
A puffy white cloud appears under the King as he jumps. This can be used as a replacement for the lack of splash attack magic when enemies are densely packed in a crowd. However, don't spam it, because jumping around is slower than running, and magic jumping about the screen can, and will make alignment difficult for other players. Remember that good coordination and alignment between the players is key to beating Insane Mode. Because of this, juggling and combo-locking are good options for the King, since those often help align enemies.
Beefy KingKing is the only character with the ability to heal. This makes him very special, and he will save you many potions and deaths if you're patient enough to wait for a full heal in between waves.
- King is considered weird by many players for the fact that he kisses his own daughters throughout the game, but The Behemoth™ has confirmed that King is not their biological father.
- A total of eleven characters are loyal to the King. (Red Knight, Orange Knight, Blue Knight, Green Knight, Gray Knight, Open Faced Gray Knight, Pink Knight, Blacksmith, Peasant, Civilian, and of course, King).
- If King is knocked off of his horse in the Flowery Field level, the player will be able to ride it, as King is not able to get back on.
The King commanding his ship.
- The arrows from his Bow and Arrow are gold plated.
- When battling in any form of arena battle, King can heal the other players as well.
- King is a D Rank character.
- In the Home Castle, Catfish (level), Tall Grass Fields, and Flowery Fields Levels you can have the King (NPC) in the same screen as the King (Playable Character). This suggests that your time travel experiment was a success.
Castle Crashers Remastered Review – Load the Game
Castle Crashers was one of the biggest games on the Xbox 360’s Xbox Live Arcade. Its bright art style, excellent multiplayer, and insanely fun gameplay made it an instant hit. Since then, we haven’t really seen much like it. Thankfully, The Behemoth has seen it fit to bring the glorious adventure into the next generation with Castle Crashers Remastered on Xbox One.
As far as the gameplay in Castle Crashers Remastered goes, not a whole lot has changed – but that’s a good thing. Weapons stats have changed, the Insane Store (previously on PS3 and Steam) has been added, unlocking characters is a bit different, and gold no longer transfers between characters. Some slight aesthetic changes have been made to a few weapons and stages, but the vast majority of the content has been carried over from the original game. The insane stages, crazy enemies, and silly NPC shops are all here, and the feeling of taking down enemies is still fantastic – no matter which character you’re using. Leveling up all your characters doesn’t feel like a grind as much as an opportunity to revisit some really amazing experiences – especially if you’re playing with friends.
The multiplayer, by the way, is probably the best thing about Castle Crashers Remastered. It’s easier than ever to find a team to crash castles with, and even if you’re playing with strangers, it’s a total blast. Unless you’re completely focused on grinding for levels, there’s really no reason to play by yourself at all. It’s just a lot more fun with others. Racing to see who can level up the fastest, working together to defeat bosses, and just goofing around with each other are all a part of the Castle Crashers Remastered experience. Once you start playing, it’s quite hard to stop. You’ll find yourself brawling for hours, and it never gets old.
The visuals here are fantastic. It’s great to see Castle Crashers running at 60FPS, and it makes the action look (and feel) a lot smoother. Just like the original game, Castle Crashers Remastered boasts some of the craziest environments around. Look at the screenshot above! It’s absolutely wild, and every single stage brought a smile to my face – even the ones I had seen dozens of times before. The same goes for the audio – while it’s not exactly groundbreaking, it fits the tone of the game perfectly, and I can’t imagine a better sound for Castle Crashers Remastered.
Instead of All You Can Quaff or the volleyball minigame, Castle Crashers Remastered brings something new to the table – Back Off Barbarian. It’s a board game that has you dashing about the board as quickly as possible to avoid the constantly growing number of enemies that’s looking to destroy you. You’ll use the face buttons to decide on a direction, and as things get faster and more hectic, mistakes are easy to make. It starts out simple, but the minigame quickly becomes quite challenging, and it’s fun to compare scores with your friends. While I would have liked to see the previous minigames included along with Back Off Barbarian (for a definitive Castle Crashers experience), the new game is a lot of fun. Personally, I didn’t find it as fun as All You Can Quaff, but I’ve still had a lot of fun with it. No worries though – Arena mode is still here in full force, and it’s as crazy as ever. When you get sick of playing through the courses in the main mode, slaughtering waves of enemies in arena mode or playing a few rounds of Back Off Barbarian is a great way to freshen things up before you embark on your next adventure.
Castle Crashers Remastered is a fantastic title. It takes everything that was great about Castle Crashers, adds a fresh new coat of paint, and adds a new minigame – best off all, we can now play one of the best XBLA games ever made on our Xbox One consoles, which is really awesome. If you played the original game, you’re going to love the remaster. If you didn’t play the original, you’re finally getting the chance to see what you missed out on. Either way, Castle Crashers Remastered belongs on your Xbox One, and at such an affordable price, it’s impossible not to give this one a glowing recommendation.
Review copy provided by The Behemoth
Castle Crashers was one of the biggest games on the Xbox 360's Xbox Live Arcade. Its bright art style, excellent multiplayer, and insanely fun gameplay made it an instant hit. Since then, we haven't really seen much like it. Thankfully, The Behemoth has seen it fit to bring the glorious…
Castle Crashers Remastered Review
Castle Crashers Remastered Review
Gameplay - 8.5
Multiplayer - 9
Visuals - 8
Sound - 8
Replay Value - 1087
Castle Crashers was an essential on Xbox 360, and now Castle Crashers Remastered is an essential on Xbox One. If you like unique multiplayer experiences, you have to check this one out.User Rating: 4.45 ( 1 votes)
Castle Crashers Remastered Review
Castle Crashers Remastered is basically the same game as before, but the various improvements make it an adventure worth playing through all over again.
In 2008, Microsoft began really pushing digital titles on Xbox 360 with the Summer of Arcade promotion. The inaugural event saw the likes of Braid and Geometry Wars: Retro Evolved 2 burst on the scene, but it also played host to a goofy little four-player co-op beat ’em up named Castle Crashers that won gamers over with its sadistic sense of humor and button-mashing action. Seven years later, that XBLA classic has been reborn for Xbox One in the form of Castle Crashers Remastered.
Castle Crashers Remastered is more or less the same game that was released seven years ago. It allows for four-player co-op both online and off, tasking players with rescuing princesses and decapitating enemies throughout its many levels.
The core gameplay is like developers The Behemoth took some of the most popular elements of the classic beat ’em up games and threw them in a blender. For example, mount riding, popularized in Golden Axe, is ever present in Castle Crashers Remastered, with players able to ride atop sharks, camels, and fecal-propelled deer. Like in Double Dragon, players are pitted against each other after the damsels in distress are saved, and must fight one another to earn the princesses’ affection. There are many other elements in Castle Crashers Remastered that borrow from the beat ’em ups that came before, and in many ways, it pays beautiful homage to the genre.
Even so, those that played Castle Crashers originally already know all that; they played the game 7 years ago. The larger question is what Castle Crashers Remastered brings to the table that makes it worth the upgrade.
First and foremost, the visuals have been given a fairly significant upgrade, with hugely improved textures. The action also runs at a smooth 60 frames per second, making Castle Crashers Remastered a visual treat.
While improved graphics are nice, the largest addition to the remaster is a new mini-game called Back Off Barbarian. Like the other game modes, this addicting and challenging little mini-game can be played with a combination of local and online players, and is an absolute blast with the right group of people. The gist of it is that players are moving along a tile board, trying to avoid an ever-increasing number of enemies, and can only move by pressing the face buttons. Its appeal is a little hard to explain in writing, but it’s easy to pick up and play.
Another benefit to upgrading from the Xbox 360 version is that The Behemoth has improved matchmaking, making it easier to hop into an online game than it ever was. This is also helped by the fact that there are more people playing online than on the 360 currently, so those that missed out on the Castle Crashers online experience the first time around now have a chance to see what all the fuss was about.
The online is so active in Castle Crashers Remastered right now because of a couple of different reasons. For one, the game just released, and so a more active online community than usual is to be expected. For two, The Behemoth has issued a fantastic deal to convince people to upgrade from the Xbox 360 version to the Xbox One version. Anyone that owned the game on Xbox 360 will be able to upgrade to the remastered version for free between now and September 20th. Even if previous owners on 360 miss the deadline for the free upgrade, though, they will be able to purchase Castle Crashers Remastered at a discounted price of $5.
If for some reason players don’t feel like upgrading to the Xbox One version of the game, they are making the original game backward compatible. Furthermore, players can transfer save files and DLC purchased in the Xbox 360 version to the Xbox One version, which is great for those that don’t want to go through the insane grind required to unlock all the characters and weapons again.
Castle Crashers Remastered seems like a no-brainer, but since it’s virtually the same game that released seven years ago, it still has the same flaws. At times the game can feel like a repetitive slog, and the character progression isn’t very satisfying. The boss fights are still a highlight for the most part, but some of them are just irritating, especially in co-op with four people filling up the screen. However, now the game is better looking, the multiplayer community is rejuvenated, and there’s a new mini-game to play around with. So while fans patiently await the release of The Behemoth’s next game, Castle Crashers Remastered should fill the void rather nicely, even if they’ve already played it on Xbox 360.
Castle Crashers Remastered is currently available on Xbox One. Game Rant was provided an Xbox One code for this review.
Stores | Castle Crashers Wiki
Stores are areas of the game which players can go to purchase items such as potions, sandwiches, bombs, weapons, and pets. The stores included throughout the game are:
The Castle Keep Store is unlocked after completing the Castle Keep level.
The Thieves' Store is unlocked after completing the Thieves' Forest level.
The Church Store is unlocked after completing the Wedding Crash level.
The Volcano Store is unlocked after completing the Cyclops' Fortress level.
The Swamp Village Store is unlocked after completing the Marsh level.
The Snow Store is unlocked after completing the Snow World level.
Exclusive to the PS3, PC, and Xbox One versions, Insane Store is unlocked after unlocking Insane Mode; to unlock Insane Mode, you must complete the game on Normal Mode.
This shop offers some rare items previously available only by downloading DLCs. This is also the only shop in the entire game to sell a character.
Save some cash, buy cheap! Edit
There you can see where you can buy cheapest potions, bombs, etc.
Blacksmith | Castle Crashers Remastered Wikia
Blacksmith (also known as the Purple Knight) is one of the 31 playable characters in Castle Crashers. His magic powers are both Non-elemental (splash attack) and Fire-elemental (magic projectile) based. His starting weapon is the Hammer.
Blacksmith's specialties are combo locking and basic knockback crowd control.
The Blacksmith is a DLC character contained in the Legend of the Blacksmith Pack, he is currently available on Xbox Live Arcade, PlayStation Network and PC (through Steam). He is a default character on the Remastered Version. He appears in the game as an NPC in the Blacksmith level, without a mask and striking a red-hot weapon on an anvil. His magic is non-elemental and is based around weaponry and blacksmithing. The Blacksmith is one of the eight knights in the game who serve the King.
The Blacksmith was once one of the most powerful and capable knights in the King's court. Because of his extreme battle prowess, the Blacksmith was allowed to wear the color purple, a color usually exclusive to the King due to the high price of purple dye. The Blacksmith was also permitted to wear atop his helmet a pair of antlers, fashioned after the antlers of the Weapons Frog, his spirit animal.
Alas, over time, the Blacksmith grew weak and weary of the battlefield. Before he was totally defeated, the King decided to allow him to retire and put his expertise in battle to a new use as the royal blacksmith. But legend tells of the day that the Blacksmith will return to the battlefield...
Splash Attack"Antlered Frog Tongue-Shot"
Element: Amphibian (Non-Elemental)
Damage: Base Magic Damage X 0.5%
Hits: 1 per upgrade level (max of 3)
When used, a frogglet will appear behind the player and stick its tongue out to damage any foes it hits. However, when you use this attack in the air, the frogglet will be in the same spot, attacking ground enemies. It's unique (in a bad way, unfortunately) in the number of max hits it deals, which is three; the normal max is seven. This splash attack is absolutely atrocious for boss slaying, and the only real function of it is for crowd control, even though it's roughly the equivalent to powered-down Ice Rain.
Magic Projectile"Burning Hammers of Justice"
Damage: Base Magic Damage
When used, the player shoots a dark flaming hammer. If an enemy is successfully hit by the hammer, there is fire damage for one second on the foe.
Elemental Infusion"Armor Pierce"
Damage: (Base Magic Damage)2 + (Base Melee Damage)2
This attack pierces through armor and deals twice normal damage.
Element: Mechanical (Non-Elemental)
Damage: Base Magic Damage
When used, a dark spring-like device appears below the character, who is then launched into the air as the device breaks beneath. The device will also do damage to anyone close to its launch.
PS3/PC/Xbox 360: Legend of the Blacksmith DLC.
- File:Ss f044fd4fae2cc486cb2dcfc06f1e236bfaa381e3.1920x1080.jpg His splash attack's hitbox is glitchy and it is hard to get all hits.
- The Blacksmith is the only character to be sporting knight's armor that isn't called a "Knight".
- The Blacksmith is an E Rank character.
- He is the only knight allowed to wear purple; the royal color.
- His splash attack has the least amount of hits out of any splash attack, next to the Alien who only gets one hit per splash cast.
- The Blacksmith shoots a different type of arrow than the other four Knights, it is completely white and has a different design.
- The Blacksmith is sometimes referred to as the Purple Knight.
- He is a default character on the remastered version, as appose to be DLC on the original version.
- On Castle Crashers Remastered, if you go on the Blacksmith level as him, the Blacksmith hitting the anvil will not be there.